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St Andrew's C.E. Primary School

Enriching Lives

Next Steps

Expectations in KS3

  • Through a variety of creative and practical activities, pupils will be taught the knowledge, understanding and skills needed to engage in an iterative process of designing and making. They will work in a range of domestic and local contexts [for example, the home, health, leisure and culture] and industrial contexts [for example, engineering, manufacturing, construction, food, energy, agriculture (including horticulture) and fashion].

 

Design:

  • Use research and exploration, such as the study of different cultures, to identify and understand user needs
  • Identify and solve their own design problems and understand how to reformulate problems given to them
  • Develop specifications to inform the design of innovative, functional, appealing products that respond to needs in a variety of situations
  • Use a variety of approaches [for example, biomimicry and user-centred design] to generate creative ideas and avoid stereotypical responses
  • Develop and communicate design ideas using annotated sketches, detailed plans, 3-D and mathematical modelling, oral and digital presentations

 

Make:

  • Select from and use specialist tools, techniques, processes, equipment and machinery precisely, including computer-aided manufacture
  • Select from and use a wider, more complex range of materials, components and ingredients, taking into account their properties

 

Evaluate:

  • Analyse the work of past and present professionals and others to develop and broaden their understanding
  • Investigate new and emerging technologies
  • Test, evaluate and refine their ideas and products against a specification, taking into account the views of intended users and other interested groups
  • Understand developments in design and technology, its impact on individuals, society and the environment, and the responsibilities of designers, engineers and technologists

 

Technical knowledge:

  • Understand and use the properties of materials and the performance of structural elements to achieve functioning solutions
  • Understand how more advanced mechanical systems used in their products enable changes in movement and force
  • Understand how more advanced electrical and electronic systems can be powered and used in their products [for example, circuits with heat, light, sound and movement as inputs and outputs]
  • Apply computing and use electronics to embed intelligence in products that respond to inputs [for example, sensors] and control outputs [for example, actuators] using programmable components [for example, microcontrollers]